Weeee, the new Mortal Kombat’s coming out soon! So it’s time for us at NAGF to declare the bleedin’ obvious, and do a top ten of what we consider to be the most violent video games ever released into an unsuspecting, innocent market. Of course there’s more than ten out there, but it’s late on a Saturday night and these are the ones that stick in our minds the most. And hey, sticking in our minds means that their respective developers have done their job properly, creating something horrible and disturbing that sticks in our brains like a splinter until the day we die a gruesome death ourselves…
Mortal Kombat II – SNES
The inspiration for this article, the Mortal Kombat series was one of the pioneers of sheer horror on the home console. I remember playing it at home on my SNES after school before I was a teenager (thanks ma!), and pulling off complex fatalities such as spine rips and pulling arms out of their sockets.
I remember Mortal Kombat II though more than any other entry in the series. It was Midway pushing out the boat to improve on the first game, and gameplay seemed that little bit more… sick. Bodies hanging from spikes in the roof, acid baths, the monstrosity that was Baraka – Mortal Kombat II to me is the pinnacle of Mortal Kombat so far. No wonder April’s entry seems to be so heavily influenced by it.
God of War III – PlayStation 3
The unimaginable terror that is Kratos has shagged and slaughtered his way up Mount Olympus in what is an epic trilogy, but there’s absolutely no doubting that the third and final title is the bloodiest and most violent of the lot. Is that mostly down to the impressive character animations and incredible graphics? No. It’s down to the filth that developers Santa Monica Studio managed to cram onto disc.
Ripping soldiers in two with your bare hands, grabbing hold of the head of the sun god’s head and tearing it from his neck, brutally mashing your own father to pieces – Kratos does it all without a single shred of regret.
Resident Evil – GameCube
Resident Evil 4 was going to get the nod, but then we remembered how masterful the remake of the original was on
Nintendo’s GameCube. The atmosphere was truly frightening, and the violence terrific in equal measure. Capcom has released a hell of a lot of games in the Resident Evil series, but none were as brooding and as moody as Chris and Jill’s remade adventure around Raccoon City’s morbid mansion.
Standout moment? The part where you have to put a load of masks into place to make a coffin covered in blood drop to the floor, containing a very angry Crimson Head. Utterly pant-filling…
Postal – PC
Postal, at the time of its release, is what you’d class as a Daily Mail game. There was such a media brew-ha-ha over Postal Dude and his mission to slaughter everyone alive that… well… we’ll just leave you with the below video and let you be the judge…
Carmageddon – PC
The same goes for Carmageddon!
Manhunt – PlayStation 2
The hell was Manhunt all about? It was nothing more than snuff sold on the PlayStation 2 – albeit to a willing audience. Manhunt though, for all the concern it raised, was a very playable action adventure when you cut through its sinister undertones.
But Manhunt will always be remembered for its murders and how deliciously grizzly they were. Asphyxiation by a blue carrier bag? Check. Clubbing someone in the back of the head with a claw hammer? Check. Garrotting someone with barbed wire? Only natural. For however grim the original was though, we can’t help but wonder what exactly was in the sequel that made the censors go absolutely ape-shit bonkers…
Splatterhouse II – Mega Drive
I was far too young to be able to get my hands on Splatterhouse II. Though the likes of Mortal Kombat were acceptable in my house growing up, there was absolutely no room allowed for bludgeoning foetuses and whatever else happened on-screen during the romp that was Splatterhouse II.
Not that I’d have wanted to play it – I saw videos of Splatterhouse II now and then and switched them straight off when I was a kid. It was one of those eerie games that seemed really unnerving and would have messed me up no end had I got my hands on it. Which brings me to another point – the recently released updated version of Splatterhouse is shite, and does the original no justice at all.
Silent Hill – PlayStation
Though glad I never got my hands on Splatterhouse II when growing up, it was only an inevitable delay. The game that would fuck me up was approximately a decade down the line in the form of the first Silent Hill. But what on earth are we playing at, shouldn’t Silent Hill be classed more as ‘psychological horror’ than ‘violent’?
Not at all. Where else can you run through corridors and batter everything in your way with a swing of a fire axe or a rusty pole? The beauty of Harry Mason was that he was a normal person trapped in a nightmare. Not a firearms expert or someone who could handle a gun. So, he had to make use of whatever tool was nearby, which typically involved stoving someone’s head in with a two-by-four.
MadWorld – Wii
Art-house, or just glorified ultraviolence? MadWorld gave you the opportunity to perform gruesome deaths with uninhibited motion control. Chainsaws, baseball bats and wall spikes, MadWorld had a distinctly ‘Running Man’ feel about it, and can still usually be found for five quid on Play.com…
Shadow of the Colossus – PlayStation 2
Imagine it. You’re a large, wild animal, roaming the forest minding your own business, when a little bastard climbs up your leg and rams a sword right through your forehead. You swing wildly to shake him off, but he’s persistent. He then navigates his way down to your lower back – pulling out clumps of hair at the root on his way – and does the same, drilling his weapon into your spine till you fall down dead.
Such is the senseless brutality of Shadow of the Colossus…
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